Music symbol table.xml
From Arnout Engelen
The music_symbol_table.xml that comes with the aomr2 Gamera toolkit is kindof outdated. This is a more up-to-date version:
<?xml version="1.0" encoding="utf-8"?>
<gamera-database version="2.0">
<symbols>
<symbol name="accidental" />
<symbol name="accidental.doubleflat" />
<symbol name="accidental.doublesharp" />
<symbol name="accidental.flat" />
<symbol name="accidental.flat.sub" />
<symbol name="accidental.natural" />
<symbol name="accidental.sharp" />
<symbol name="accidental.small" />
<symbol name="accidental.small.flat" />
<symbol name="accidental.small.natural" />
<symbol name="accidental.small.sharp" />
<symbol name="arpeggio" />
<symbol name="articulation" />
<symbol name="articulation.accent" />
<symbol name="articulation.bow" />
<symbol name="articulation.bow.down" />
<symbol name="articulation.bow.up" />
<symbol name="articulation.fp" />
<symbol name="articulation.fz" />
<symbol name="articulation.heavy_accent" />
<symbol name="articulation.sfz" />
<symbol name="articulation.tenuto" />
<symbol name="articulation.wedge" />
<symbol name="articulation.wedge.down" />
<symbol name="articulation.wedge.filled" />
<symbol name="articulation.wedge.up" />
<symbol name="beam" />
<symbol name="brace" />
<symbol name="brace.down" />
<symbol name="brace.up" />
<symbol name="bracket" />
<symbol name="bracket.bottom" />
<symbol name="bracket.top" />
<symbol name="clef" />
<symbol name="clef.bass" />
<symbol name="clef.c" />
<symbol name="clef.percussion" />
<symbol name="clef.tenor" />
<symbol name="clef.treble" />
<symbol name="clef.treble.sub" />
<!-- any curve - might be a tie, ligature or slur. -->
<symbol name="curve" />
<symbol name="conductor" />
<symbol name="conductor.fermata" />
<symbol name="digit.0" />
<symbol name="digit.1" />
<symbol name="digit.2" />
<symbol name="digit.3" />
<symbol name="digit.4" />
<symbol name="digit.5" />
<symbol name="digit.6" />
<symbol name="digit.7" />
<symbol name="digit.8" />
<symbol name="digit.9" />
<symbol name="dot" />
<symbol name="dynamic" />
<symbol name="dynamic.f" />
<symbol name="dynamic.ff" />
<symbol name="dynamic.fff" />
<symbol name="dynamic.fp" />
<symbol name="dynamic.mf" />
<symbol name="dynamic.mp" />
<symbol name="dynamic.p" />
<symbol name="dynamic.p.sub" />
<symbol name="dynamic.pp" />
<symbol name="dynamic.ppp" />
<symbol name="dynamic.r" />
<symbol name="dynamic.s" />
<symbol name="dynamic.wedge" />
<symbol name="dynamic.wedge.crescendo" />
<symbol name="dynamic.wedge.diminuendo" />
<symbol name="dynamic.z" />
<symbol name="flag" />
<symbol name="flag.128" />
<symbol name="flag.16" />
<symbol name="flag.32" />
<symbol name="flag.64" />
<symbol name="flag.8" />
<symbol name="horizontalline" />
<symbol name="ledgerline" />
<!-- any CC that contains only noteheads (solid or hollow) and stems -->
<symbol name="notehead_cluster" />
<symbol name="ornament" />
<symbol name="ornament.mordent" />
<symbol name="ornament.trill" />
<symbol name="ornament.turn" />
<symbol name="paren" />
<symbol name="paren.left" />
<symbol name="paren.right" />
<symbol name="pause" />
<symbol name="pause.grand" />
<symbol name="pedal" />
<symbol name="pedal.off" />
<symbol name="pedal.on" />
<symbol name="pitch" />
<symbol name="pitch.octava" />
<symbol name="pitch.octava_bassa" />
<symbol name="punctuation" />
<symbol name="punctuation.comma" />
<symbol name="punctuation.hyphen" />
<symbol name="repeat" />
<symbol name="repeat.begin" />
<symbol name="repeat.coda" />
<symbol name="repeat.dc" />
<symbol name="repeat.dots" />
<symbol name="repeat.ds" />
<symbol name="repeat.end" />
<symbol name="repeat.segno" />
<symbol name="rest" />
<symbol name="rest.128" />
<symbol name="rest.16" />
<symbol name="rest.32" />
<symbol name="rest.64" />
<symbol name="rest.8" />
<symbol name="rest.1_or_2" />
<symbol name="rest.measure" />
<symbol name="rest.4" />
<symbol name="skip" />
<symbol name="symbol" />
<symbol name="symbol.arrow" />
<symbol name="symbol.arrow.down" />
<symbol name="symbol.arrow.up" />
<symbol name="text" />
<symbol name="timesig.common" />
<symbol name="timesig.common.sub" />
<symbol name="timesig.cut" />
<symbol name="verticalline" />
<symbol name="verticalline.barline" />
<symbol name="verticalline.dotted" />
<symbol name="verticalline.double" />
<symbol name="verticalline.heavy" />
<symbol name="verticalline.stem" />
</symbols>
</gamera-database>
